![]() ![]() If Wario does not complete the game with the best ending, the player will be urged to "Please retry!" after the credits, and any levels with missing treasures will be marked flashing on the map. The more coins and treasures he collects, the better his new home will be. Wario Land: Super Mario Land 3 introduces a new mechanic where the ending is determined by the amount of coins that Wario has collected in the game. In the end, Captain Syrup (revealed to be female, which was hidden in the instruction manual) is defeated while Wario ultimately gets anything from a birdhouse to an actual planet or moon for himself based on the amount of treasure collected as compensation for failing to steal the statue (due to Mario retrieving it by airlifting it). ![]() The game is spent by navigating a number of levels to reclaim his lost treasures, and has a significant level of re-playability due to the branched path that many of the levels take. Along the way, he collects or steals any other coins and treasures he finds or knocks out of enemies. 10.5 Ground Pound through a narrow passageĭesiring to replace or restore the castle he lost to his rival in Super Mario Land 2: 6 Golden Coins, Wario sets out to steal a golden statue of Princess Toadstool from the Brown Sugar Pirates and Captain Syrup, which he then intends to ransom for the money to buy his own castle.10.3 Floating in air after a large ! Block. ![]()
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